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Creator glossary

Plain-language definitions with examples and limits.

UGC ↗

User-generated content is material created by users or customers; marketing teams also use the term for commissioned creator-style ads.

AI presenter ↗

An AI presenter is a synthetic or digitally generated on-screen host.

B-roll ↗

B-roll is supporting footage used around the main narrative or spoken explanation.

Hook ↗

A hook is the opening idea intended to make the right viewer keep watching.

Call to action ↗

A call to action tells the viewer what useful step to take next.

Creative brief ↗

A creative brief records the objective, audience, message, evidence and production requirements.

Storyboard ↗

A storyboard maps a sequence into planned visual frames or shots.

Shot list ↗

A shot list names the footage a production needs to capture.

Aspect ratio ↗

Aspect ratio is the relationship between a frame's width and height.

Resolution ↗

Resolution describes the pixel dimensions of an image or video frame.

Frame rate ↗

Frame rate is the number of video frames displayed per second.

Safe zone ↗

A safe zone is an area reserved for important content away from likely crops or interface overlays.

Thumbnail ↗

A thumbnail is a small preview image used to represent a piece of content.

Poster frame ↗

A poster frame is the still image displayed before or while a video is not playing.

SRT ↗

SRT is a plain-text subtitle format containing numbered cues, timestamps and text.

WebVTT ↗

WebVTT is a text format for timed captions and related cues, commonly beginning with a WEBVTT header.

Voiceover ↗

Voiceover is spoken audio accompanying visuals without requiring the speaker to be visible.

Lip sync ↗

Lip sync is the alignment of visible mouth movement with speech audio.

Motion transfer ↗

Motion transfer uses movement from a reference to guide animation of another subject.

Image-to-video ↗

Image-to-video generation uses a still image as an input for creating a moving clip.

Video-to-video ↗

Video-to-video generation transforms or guides output using a source video.

Prompt ↗

A prompt is the instruction and context supplied to a generative model.

Negative constraint ↗

A negative constraint states an element or behavior the output should avoid.

Creative variant ↗

A creative variant is an alternate execution of a shared concept.

Creative fatigue ↗

Creative fatigue describes declining response associated with repeated exposure to a creative.

Impressions ↗

Impressions count recorded displays of an ad or piece of content.

Reach ↗

Reach estimates the number of distinct people or accounts exposed within a reporting scope.

Frequency ↗

Average frequency is impressions divided by reach for the same scope.

CPM ↗

CPM is spend divided by impressions, multiplied by 1000.

CPC ↗

CPC is spend divided by the relevant click count.

CTR ↗

CTR is clicks divided by impressions, usually expressed as a percentage.

CPA ↗

CPA is spend divided by the number of attributed actions, such as purchases.

Conversion rate ↗

Conversion rate is conversions divided by a stated opportunity count.

ROAS ↗

Return on ad spend is attributed revenue divided by ad spend.

Break-even ROAS ↗

In a simple order model, break-even ROAS is revenue divided by contribution before advertising.

Contribution margin ↗

Contribution is revenue remaining after specified variable costs; its percentage is contribution divided by revenue.

Allowable CPA ↗

Allowable CPA is the acquisition cost supported by revenue after variable costs and a chosen profit target.

Attribution window ↗

An attribution window is the period in which an action can be credited to an earlier interaction under a reporting rule.

Creative testing ↗

Creative testing compares executions against a defined question and measurement approach.

Contact sheet ↗

A contact sheet places multiple small images on one page for comparison and review.